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    C語言函數(shù)大全 k

    函數(shù)名: kbhit
    功  能: 檢查當前按下的鍵
    用  法: int kbhit(void);
    程序例:

    #include <conio.h>

    int main(void)
    {
       cprintf(“Press any key to continue:”);
       while (!kbhit()) /* do nothing */ ;
       cprintf(“rnA key was pressed…rn”);
       return 0;
    }
     
     
     

    函數(shù)名: keep
    功  能: 退出并繼續(xù)駐留
    用  法: void keep(int status, int size);
    程序例:

    /***NOTE:
       This is an interrupt service routine.  You
       can NOT compile this program with Test
       Stack Overflow turned on and get an
       executable file which will operate
       correctly.  Due to the nature of this
       function the formula used to compute
       the number of paragraphs may not
       necessarily work in all cases.  Use with
       care!  Terminate Stay Resident (TSR)
       programs are complex and no other support
       for them is provided.  Refer to the
       MS-DOS technical documentation
       for more information.  */
    #include <dos.h>
    /* The clock tick interrupt */
    #define INTR 0x1C
    /* Screen attribute (blue on grey) */
    #define ATTR 0x7900

    /* reduce heaplength and stacklength
    to make a smaller program in memory */
    extern unsigned _heaplen = 1024;
    extern unsigned _stklen  = 512;

    void interrupt ( *oldhandler)(void);

    void interrupt handler(void)
    {
       unsigned int (far *screen)[80];
       static int count;

    /* For a color screen the video memory
       is at B800:0000.  For a monochrome
       system use B000:000 */
       screen = MK_FP(0xB800,0);

    /* increase the counter and keep it
       within 0 to 9 */
       count++;
       count %= 10;

    /* put the number on the screen */
       screen[0][79] = count + ‘0’ + ATTR;

    /* call the old interrupt handler */
       oldhandler();
    }

    int main(void)
    {

    /* get the address of the current clock
       tick interrupt */
    oldhandler = getvect(INTR);

    /* install the new interrupt handler */
    setvect(INTR, handler);

    /* _psp is the starting address of the
       program in memory.  The top of the stack
       is the end of the program.  Using _SS and
       _SP together we can get the end of the
       stack.  You may want to allow a bit of
       saftey space to insure that enough room
       is being allocated ie:
       (_SS + ((_SP + safety space)/16) – _psp)
    */
    keep(0, (_SS + (_SP/16) – _psp));
    return 0;
    }

     

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